The paper discusses the technical features of the physically based computer simulation/visualization techniques for architectural lighting research. Potentials and limitations are evaluated in terms of input, algorithms, output, and analysis tools. The physically based simulation/visualization, supplemented with numeric information, is a promising tool for evaluating the luminous environment. The deficiencies are discussed to provide means of improving the usability and trustworthiness.
Application of the state-of-the-art computer simulation and visualization in architectural lighting research
![](https://www.aivc.org/sites/default/files/default_images/default_image_5.png)
Year:
2001
Bibliographic info:
Building Simulation, 7, 2001, Rio de Janeiro, Brazil, p. 1175-1182